Faerie.
A magical world full of mystery and attired wonder, but not without its perils. There are all manner of things that can ensnare a young human and twist his thoughts, make it so that he no longer remembered where or whence he came. Two sides of the coin, dark and light. But not all that is Light is good and not all that is Dark is evil. Riding the balance between the two can sometimes be more trouble than it’s worth.
It is a knife’s edge you walk if you seek the balance. A world where sometimes the ends justify the means, where sometimes you do not even want to know how you got the things you used as your ends. A world where the one ironclad rule of existence is that everything has a price. What you the individual chooses to do in regards with that one rule that commands all of creation as you know it, is entirely up to you. But you cannot escape it. The Law of Unintended Consequences, stronger than any written Law. 'Whether or not what you do has the effect you want, it will have three at least you never expected, and one of those usually unpleasant. The second rule which you must always keep in mind is that names have power. Be wary of to whom you give your name to, by this we mean your true name, the one that defines you as your most basic element. To name a thing or to call a person by their own true name is to have a certain degree of power over that person.
Friday, August 24, 2007
World building templates part one
Labels:
basic template,
faerie,
groundrock rules,
other world,
worldbuilding,
writing
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